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Sebastian
Grünwald from Adventure-Treff.de and Dominik Weber from GK4ever.com
made a small interview with Dean Erickson, the actor who played
Gabriel Knight in the second part of the series. The game consists
of real actors acting in front of a blue box which was replaced
by scanned photographs and SVGA graphics on the screens of the developers.
It
was also planned to integrate Dean in the third installment of Gabriel
Knight, but then Sierra and Jane Jensen decided to use 3D characters
instead of real actors.
In this interview we talked with Dean Erickson about his career
and the work on "Gabriel Knight: The Beast Within".
GK4ever:
Hi Dean!
Beside your diary reports on your webpage, fans haven't heard anything
of you for a long time. Could you tell us what your daily shedule
looks like? What other jobs did you do during the last years? What
do you make living of?
Dean:
I had made my living as a personal trainer during the past few
years until I hurt my back. I'm currently getting my real estate
license in California and will pursue that livelihood unless an
artistic endeavor pays off financially. I write pretty much every
day and currently have a screenplay under consideration at a production
company. As an actor, I've played Hamlet and Macbeth since playing
Gabriel Knight, but haven't pursued the business rigorously enough
to make a career difference. I have recently gotten back into acting
class and back on stage (Macbeth) and am putting more energy into
acting than I've done in years. Unfortunately, I hardly ever get
to audition, but I'll keep trying.
GK4ever:
Is there any movie genre or movie character in general you like
the
most? Or would love to play someday?
Dean:
I like to play good guys with a rough edge, some dangerous flaw.
Basically, your everyday movie hero.
GK4ever:
Full-Motion-Video (FMV) games like Gabriel Knight 2 seem to
had their best time already. However, there are still some independent
studios that try to produce such type of adventure games like the
recently released "Zelenhgorm" from Sweden or "Darkstar"
with the crew of Mystery Science Theater 3000. Do you sometimes
still follow that developments? Can you image, that this genre could
come back to life another time?
Dean:
Anything can happen, but I don't hold my breath that it will. Businesses
generally go in cycles, and the cycle now is geared toward computer
generated effects. At some point, there may be a backlash as human
beings go back to carinsg about other human beings, rather than
animated characters.
GK4ever:
On your webpage you write that making GK3 a 3D instead of a
2D FMV game was a mistake. Can you still rememeber when you got
to know that a third GK part would be without you?
Dean:
I don't remember saying that it was a mistake. If I did, I was
wrong. It's not my place to say such a thing. Obviously, I would
have preferred to be in GK3, so I was hoping for live action. These
decisions are business decisions and not up to me. If someone wants
to hire me as an actor, then I have a business decision to make
whether I want to do their project or not.
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